This is my first battle report in.. well, forever so please forgive the terrible sloppiness. My opponent, Josh, is a member of my local gaming group and is ranked high on the leader board in the 40K campaign he is currently playing. I’m rusty as hell and asked Josh to get me back into the game, teach me how to do stuffs. Josh, being the awesome guy that he is, did just that!
Location: WNY Gaming, Hamburg NY
Opponent: Josh R / Tyranids
Mission: Eternal War: The Scouring
Deployment: Dawn of War
- This list was directly referenced from BIGBOSSREDSKULLZ, the master of the Dread Mob!
- Formation: Dread Mob
- Big Mek w/Mega Force Field, Slugga, Choppa, 2 x Grot Oilers
- Warlord Trait: Dead ‘Ard – Warlord has ‘Feel No Pain’
- Painboy w/2 x Grot Orderlies
- 3 x Killa Kans w/Big Shootas
- 3 x Killa Kans w/Rokkits
- 3 x Killa Kans w/Grotzookas
- Deff Dread w/4 x Power Klaws
- Deff Dread w/4 x Power Klaws
- Deff Dread w/2 x Power Klaws, 2 Skorchas
- Morkanaut w/KFF, Grot Riggers
- Gorkanaut w/Grot Riggers
- Formation: CAD
- Hive Tyrant w/Regeneration, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms, Wings
- Warlord Trait: Master of Manoeuvre – Warlord has ‘Outflank’
- Hive Tyrant w/Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms, Wings
- 2 x 30 Termigaunts w/Fleshborers
- 1 x 30 Hormagaunts
- 2 x Biovores
- 1 x Malanthrope
- 1 X Zoanthrope
- Carnifex Brood
- 2 x Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms
- 1 x Sporocyst w/5x Barbed strangler
When I picked Josh up and he saw the Gorkanaut & Morkanaut, an “Oh no” was muttered. He was under the impression that I was bringing a horde of Orks (as I normally do) and geared his list accordingly. It was at this point I felt I might have a fighting chance.
Josh won the roll-off so he chose to have me deploy first. I had my Burny Dread and one Choppy Dread on the left flank, along with the Morkanaut and Rokkit Kans more towards the right-middle. On the far right flank were the Grotzooka Kans with the Big Shoota Kans and Gorkanaut bringing up the right-middle. The Big Mek and Painboy rode with the Gorkanaut to give him the 4++ of the Mega Force Field. Josh failed to seize the initiative so I went first.
Orks: Everyone shuffled forward, shot and did virtually nothing. I killed a single gaunt.. thanks, night fighting. I moved onto a few objectives, but nothing really fun or noteworthy.
Tyranids: His gaunts on the right flank moved up towards the objective to contest. The gaunts really couldn’t hurt anything I had on the table so they became massive tar pits. The Sporocyst dropped a big spore mine in front of the Rokkit Kans but they took it out in over watch.
Orks: Again, slow as molasses, we all shuffled except the Big Shoota Kans who stayed put on the rear objective. The Grotzooka Kans took out 4 gaunts and the Rokkit kans shaved off a wound of one of the Carnifex’s but that was about it. Both the ‘nauts whiffed terribly as did the Big Shoota Kans. The Choppy Dread on the left flank made it into one of the gaunt tar pits as did the other Choppy Dread on the right. Man, those D3 hammer of wrath attacks really wreak face! Still, chewing through 30+ gaunts takes a little while.
Tyranids: Both of his Flyrants came in and peppered my Kans with shots. The Grotzooka Kans made every one of their cover saves, which is ridiculous! The KFF from the Morkanaut saved the Rokkit Kans collective butts as well.
Orks: The Gorkanaut’s Deffstorm Mega-Shoota took 3 wounds off his warlord Flyrant but he made his grounding check… ugh. The Morkanaut took a few wounds off one of the Carnifex’s but that was about it. The Rokkit Kans charged the Sporocyst and smashed him with their Hammer of Wrath attacks. The two tar pits took my two Choppy Dreads out of the game, but the dreads just kept on hitting & splatting. The Burny Dread moved towards the center “mountain” to support the Morkanaut.
Tyranids: The warlord Flyrant unleashed an unholy amount of shooting at my Rokkit Kans and took them out. The other Flyrant swooped up to behind the Gorkanaut but his 4++ Mega Force Field saved his bacon, only took two wounds. Both Carnifex’s moved up, one toward the Morkanaut, the other towards my Big Shoota Kans. I don’t recall exactly how the first Carnifex died, I think either overwatch to the Morkanaut or to the Morkanaut’s Klaw of Mork itself, but it died. The tar pits did their thing with the Choppy Dreads but this time the Grotzooka Kans got in on the fun on the right flank. This proved critical to whittling down that blob.
Orks: The Burny Dread made it close enough to the center objective to flame the Malanthrope and his Biovores. In CC, the Malanthrope fell but the Dread backed off to secure the objective. The Morkanaut finished off the final Carnifex and the Gorkanaut took aim at the warlord Flyrant but whiffed. I was rolling 1’s like a boss! I couldn’t hit a thing to save my life. Both tar pits made progress but it was clear that the left flank wasn’t going to be resolved by game end and the right might finish.
Tyranids: One Flyrant took the last two hull points from the Morkanaut and wrecked him. This was a moral victory for Josh and the joy/smile on his face was worth losing my beloved ‘naut. The warlord Flyrant shave a hull point off the Gorkanaut but I was making those Mega Force Field saves like a boss. Tar pits.. tar pitted. The right flank almost completed their objective but there was one gaunt hiding within the Kans so I was locked in combat still. Very funny and sad moment.
Orks: The Gorkanaut tried to shoot everything at the warlord Flyrant but nothing hit. Epic fail. Big Shoota Kans did the same. The tar pit on the right flank finally collapsed!
Tyranids: Flyrant on the left shot at the Big Shoota Kans but they made their cover saves. The warlord Flyrant got behind the Grotzooka Kans and wiped them out.
Orks: 5 – Objectives: 3, Line Breaker, First Blood
Tyranids: 4 – Objectives: 4
What a bloody battle! Not much that Josh brought could damage the AV I brought, which was fortunate for me. Being locked in combat, the Choppy Dreads didn’t bring much to this game but seeing their strength in action was impressive. Josh’s dice were pretty hot most of the day while mine, we both agreed were crap. I asked a bunch of questions which Josh patiently answered and explained. He’s one of those opponents you love facing because he keeps the game light and enjoyable. This was a very fun game and not a bad for the first outing of my Dread Mob.